Target creature loses all abilities and becomes a 0/1 red Weird until end of turn.
/
Burn
Burn deals 2 damage to target creature or player.
Fuse (You may cast one or both halves of this card from your hand.)
Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1. Fuse (You may cast one or both halves of this card from your hand.)
Burn deals 2 damage to any target. Fuse (You may cast one or both halves of this card from your hand.)